
Nivelamento Online (Ni.O): A Gamified Application for Higher Education Mathematics Teaching
24 de September de 2019
Nivelamento Online offers new teaching opportunities for elementary and higher education students
16 de September de 2020The field of education is undergoing a technological revolution, and one of the most impacted areas is higher education. Faced with demands for personalized learning, adaptation to technology, and reducing dropout rates, Nivelamento Online emerges as a gamified application aimed at transforming the teaching of basic mathematics at the higher education level.
This is the subject of the article “Nivelamento Online (Ni.O): a gamified application for teaching mathematics at the higher education level,” authored by Danilo Sande Santos, R. José Almeida Júnior, and F. Guimarães Torres. The article was published in the XIII Seminar on Electronic Games, Education, and Communication – building paths: new trails (SJEEC), organized by the State University of Bahia – UNEB.
Challenges in Higher Education and the Innovative Solution
The lack of personalized technological solutions in the higher education market has been a challenge faced by educational institutions worldwide. Educational guidelines increasingly demand that teaching methods adapt to the current technological reality, but it is not always easy to meet these demands.
This is where Ni.O comes into play. Developed by the authors Danilo Sande Santos, R. José Almeida Júnior, and F. Guimarães Torres, this application is much more than just a game. It is a complete question-and-answer system, available on web and mobile platforms, offering videos, tips, missions, a progression system, awards, and rankings. The main goal is to improve student engagement and, consequently, their performance in basic mathematics.
The Pillars of Ni.O
Ni.O is based on three fundamental pillars: game design, content division, and the learning assessment system. Each of these pillars has been carefully developed to promote learning and engagement among student players.
Custom Game Design: The application is designed to be highly engaging, with gamification elements that encourage students to continue. Challenging missions, rewards, and a progression system keep students motivated to improve.
Intelligent Content Division: Ni.O adapts to the individual needs of students. It offers diagnostic and final assessments in each mission constellation, allowing students to be continuously evaluated. Based on performance, the application suggests reinforcement missions for areas where the student may be struggling.
Personalized Learning Assessment: In addition to assessing student performance, Ni.O allows for an evaluation of the platform itself compared to other leveling programs. This ensures that the application is constantly improving to meet the needs of students.
Impact on National Curricular Guidelines
Ni.O is not just an innovative technological solution; it is also aligned with the new National Curricular Guidelines for Engineering. These guidelines emphasize the importance of technology in higher education and the need for personalized learning.
With Ni.O, students have the opportunity to enhance their math skills in a personalized way, essential for success in engineering and related fields.
Conclusion: A Revolution in Higher Education
Ni.O, Nivelamento Online, is much more than a simple math application. It is a revolution in higher education, offering personalized learning, student engagement, and an intelligent assessment system.
As the field of education continues to evolve, solutions like Ni.O become vital to meet the needs of students and educational institutions. This gamified application promises to improve math education at the higher education level and prepare students for an increasingly technological and challenging future.
Article
Read the article below or on the UNEB website.

